iTunesSnarl is Open Source now!

September 10th, 2008

Hey y’all,

I just released the source code of iTunesSnarl. It is available via Google Code. So if anyone out there could please fix the cover issues, I’d be more than happy :-)

Check it out here: http://code.google.com/p/itunessnarl/

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4 Responses to “iTunesSnarl is Open Source now!”

iTunesSnarl isn’t displaying Umlaute. I’m not sure if this is a problem with XP or Snarl, though, so I was just curious. For example, “Die Ärzte” just shows up as “Die rzte”. Any idea what’s going on here?

It must be a problem in the Unicode/UTF-8-handling between iTunes and Snarl. Snarl itself can handle äöüß well but it is almost a little bit difficult to get the correct encoded strings out of the apps (also my first extensions like FireSnarl and ThunderSnarl in their first version had difficulties with that).

The used C-API is able to process UTF-8 so the questions is how to pull it as UTF-8 out of iTunes

@Peter: Sorry for taking so long to respond, but I’ve been kinda busy during the last weeks (which isn’t going to change soon:-).

As Sven already pointed out (thanks a lot) this bug is due to the way strings are handed over from iTunes. The API I’m using (Visual API) is pretty outdated, but I’ll try to fix it, once I find the time to do so! There’s another bug that needs to be fixed, too (apparently, iTunesSnarl makes iTunes crash on closing on some installations).

If anybody out there wants to look into the code, be my guest :-)

This also causes a problem for my songs with Cryllic characters. Just commenting to say thanks for your effort and to show that at least two people would like this fixed.

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